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Welcome to Atoms Crowd blog! In this blog we are going to post some interesting articles to show you how you can work with Atoms.

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  1. Copy the xbox.pyd inside your python path. (i.e. <drive>:\Documents and Settings\<username>\My Documents\maya\<Version>\scripts )
  2. Open the Atoms UI, create a new behaviour module and copy the content of the Xbox controller module in the editor. Click register.
  3. Create a new agent group, add a gridLayout module, a stateMachine module and the XBoxControllerModule .
  4. Set the time line frame range to 1 - 2000 .
  5. Copy the content of the Xbox module recorder in the script editor and run it.
  6. Click "Start".
  7. Use the Xbox controller to drive the agent.
  8. Click "Stop".

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コード ブロック
languagepy
linenumberstrue
import AtomsMaya
import maya


from PySide2 import QtWidgets, QtCore, QtGui

class XboxControllerModuleWidget(QtWidgets.QWidget):
    def __init__(self, parent=None):
        super(XboxControllerModuleWidget, self).__init__(parent)
        self.ag_name = maya.cmds.ls(sl=1,dag=1,lf=1,shapes=1)[0]
        self.v_layout = QtWidgets.QVBoxLayout()
        self.start = QtWidgets.QPushButton("Start")
        self.stop = QtWidgets.QPushButton("Stop")
        self.v_layout.addWidget(self.start)
        self.v_layout.addWidget(self.stop)        
        self.setLayout(self.v_layout)
        
        self.start.clicked.connect(self._start)
        self.stop.clicked.connect(self._stop)
        self.start.setEnabled(True)
        self.stop.setEnabled(False)
        
    def _start(self):
        ag_name = self.ag_name
        maya.cmds.setAttr(ag_name + ".atoms_XBoxControllerModule_record",1)
        maya.mel.eval("playButtonStart;")
        maya.mel.eval("playButtonForward;")
        self.start.setEnabled(False)
        self.stop.setEnabled(True)
        
    def _stop(self):
        ag_name = self.ag_name
        ag = AtomsMaya.getAgentGroup(ag_name)
        mod = ag.behaviourModule("XBoxControllerModule")
        mod.endSimulation(ag.agents(), ag)
        maya.cmds.setAttr(ag_name + ".atoms_XBoxControllerModule_record",0)
        maya.mel.eval("playButtonForward;")
        self.start.setEnabled(True)
        self.stop.setEnabled(False)
        
w = XboxControllerModuleWidget()
w.show()        

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