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- The points layout tool is not available yet. When using a points layout: 1) to edit the position of the agents modify the incoming mesh points. 2) to edit the direction you need to set a "atoms_pointsLayout_directions" vertex attribute. 3) to edit the agent type you need to set a "atoms_pointsLayout_agentTypes" vertex attribute.
- The variation builder won't bake the textures for any of the render engines from inside Houdini.
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