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Attributes | Type | Overridable | Description | |||||||
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behave3d | bool | no | ||||||||
distance | float | yes | The threshold distance. All agents within this distance range from the mesh will be evaluated. | |||||||
maxTurnAngle | double | no | The max turn angle. | |||||||
mesh | mesh | no | The mesh to avoid. | |||||||
meshMatrix | matrix | no | The mesh world matrix. | samples | int | no | sightAngle | double | no | The sight angle of the agents. The mesh will be avoided only if it falls within the agent sight. |
weight | double | yes | Weight. |