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The curve field module creates a velocity field changing affecting the agent directions.


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Attributes

AttributesTypeOverridableDescription
curvescurve arraynoArray of curves used for building the velocity field.
decayintnoDecay value of the field.
isAnimatedboolnoIf true, the underlying velocity field is built at each frame. You need to turn this on if your curves are animated.
maxDistancedoubleyesThe max distance from the velocity field. Any agent farther than this value from the field will be ignored.
maxDistanceDropOffdoubleyesDrop off value for smoothly transitioning in and out of the velocity field.
maxTurnAngledoubleyesThe agent max turn angle.
samplesintnoNumber of curve samples.
weightdoubleyesWeight of the velocity field.