Atoms supports Renderman, Arnold and Vray renderers. Atoms is shipped with a procedural for each renderer which can be used inside Maya/Houdini or standalone.
Maya
You can directly render agent groups, just launch a render and they will be automatically replaced with a procedural by the renderer.
In general, you should always export a cache of your simulation and then replace your agent groups with AtomsProxy nodes reading those caches.
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Please be aware motion blur will not work if you render directly from an agent group. Motion Blur only works with AtomsProxy nodes. |
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VRay only works with Atoms Proxy nodes. It is not possible to render directly from agent group nodes. |
Houdini
To render your simulation in Houdini, you must export an atoms cache and the create a Renderman/Arnold procedural node from the Atoms menu. AtomsProxy are available but they do not work as in Maya.
Variations
To create agent variations please check the next section
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