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When a scene is initialized one or more nodes (depending on which 3D application you're working with) will be created.
In all 3D applications a tcAtomsNode node of tcAtomsNode type will be created. This node has one attribute containing the data for your agent variations and one attribute containing the data for your scene (Agent Types, Animation Clips, etc.). The data is stored on those attributes as json strings.
We provide tools for editing this json data, but you are allowed to create or edit it manually or with a script. Please be careful when doing this as you might break your scene.
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