The direction field module creates a velocity field affecting the agent directions.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
mesh | mesh | no | Input mesh. Must have valid UVs, since the module generate samples using the UV coords. |
meshParentMatrix | matrix | no | The mesh parent matrix. |
meshTranslation | vector3 | no | The mesh translation. |
meshScale | vector3 | no | The mesh scale. |
meshRotation | vector3 | no | The mesh rotation. |
weight | double | yes | Weight. |
tangentSamples | string | no | Serialized MapMetadata, Contains some UV samples with their direction. |
debug | bool | no | Enables module debug drawing. |
resolution | vector2 | no | Number of row and column of the sample grid generated inside the UV space (from 0.0 to 1.0). |
maxTurnAngle | double | no | The max turn angle. |
debugVectorScale | double | no | Length of the direction vectors drawn by the module when the debug attribute is on. |
isAnimated | bool | no | Tell the module if the input mesh is deformed over the time. |
useHeightField | bool | no | Use an Height field instead of the input mesh . |
heightField | string | no | Height field name. |
influences | int | no | Max number of neighbour samples used by each agent to compute the final direction. |
maxDistance | double | no | Max search distance |