The joint transform operator applies a transformation on a given joint.
Ports
Attributes | Type | Description |
---|---|---|
inPose | pose | the input pose. |
jointName | string | the name of the joint affected by this operator |
weight | double | the weight of the operator |
rotationOrder | int | the order of the rotation to apply |
worldSpace | bool | If true, the transformation happens in world space, otherwise it will be in local space |
offset | bool | if true, adds the transformation as an offset to the current joint |
translate | vector3 | the translation to apply |
rotate | vector3 | the rotation to apply |
scale | vector3 | the scale to apply |