RenderMan Shelf
RenderMan for Houdini provides its own shelf with shortcuts for many of the most basic and useful features.
Rendering / Setup
Button | Description |
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Start an IPR render session | |
Stop an IPR render session | |
Open the Image Tool, 'It' | |
Create RenderMan ROP along with a PxrPathTracer Integrator and a path to /cam1 (camera not automatically created) | |
Create RenderMan Stylized Looks ROP adding in Stylized Looks AOVs & Display Filters - if an OBJ with a PxrSurface is selected it will also assign a PxrStylizedControl. | |
Add Parameters to selected OBJ, useful for quickly adding valid RenderMan parameters |
Shading
Button | Description |
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Make selected objects a holdout object | |
Create a PxrSurface VOP and assign it to the OBJ | |
Create a LamaSurface and assign it to the OBJ |
Lighting
Button | Description |
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Create a PxrRectLight OBJ | |
Create a PxrDiskLight OBJ | |
Create a PxrSphereLight OBJ | |
Create a PxrCylinderLight OBJ | |
Create a PxrMeshLight OBJ for the selected OBJ | |
Create Volume Light setup for the selected Volume OBJ | |
Create a PxrDomeLight OBJ | |
Create a PxrPortalLight OBJ | |
Create a PxrEnvDayLight OBJ | |
Create a PxrDistantLight OBJ | |
Create a PxrAOVLight OBJ |