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You can create an Agent Proxy via the Atoms Menu: Atoms > Rendering > Create AtomsProxy Node.



The Atoms proxy node is a lightweight representation of your cache in Maya.
You can assign an atoms cache and a variation file to it.

The AtomsProxy node is connected to the time node by default but you can connect it fairly easily by pressing on the "Connect Time" button if you detach it .

You can also specify a json variation file which will override any scene setup.

If you only care about showing some agents you can specify their ids in the "Agent Ids" field, where 0 is the first index available:

  • 0-6: will show all agents with id between 0 and 6.
  • 0, 2, 4: will show the agents with id 0, 2 and 4
  • !(0-6): will not show all agents with id between 0 and 6.

Benefits of using Atoms Proxies

  1. Atoms Proxies are much faster than having a "cacheReader" module on an Agent Group node.
  2. Atoms Proxies will still display the correct frame even when users scrub on the timeline, unlike the atoms group.
  3. Atoms Proxies are used for giving a visual reference to artists, for lighting and for rendering. 
  4. You can render with motion blur only when using an Atoms Proxy.
  5. Atoms Proxies do not use an Atoms Crowd license, but an Atoms Procedural license.



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